
Fully immersed in the second decade of the 21st century, free time continues to be crucial not only for children, but also for young people and adults. We mean that period of time of each person that is not occupied by studies, work or other obligations. Now, how they are enjoyed and what is done during leisure time is significantly different from those types of leisure that were developed even in the recent past.
And in the 21st century, when technology is developing at a dizzying speed, the difference is not only due to the passage of years, with a corresponding gap between generations that should be taken into account, and this marks a significant difference between children, parents and grandparents of thoughts, approaches , beliefs, politics, and values, but with this technology have come numerous forms of entertainment designed to engage and captivate all types of audiences, with their leisure fully immersed in the digital realm. In particular, the top 3 games on slot machines with adrenaline and earnings at maximum speed, you can learn more about these games by visiting this page - https://www.odat.ro/top-3-jocuri-de-pacanele-cu-masini-adrenalina-si-castigurile-la-viteza-maxima/.
Thus, today technology has become the main driver of the vast majority of forms of entertainment, extending to casino games and many other activities created with such advanced technology that the so-called virtual reality has been created, which is accessed through all kinds of devices and consoles, with the Internet as the star resource in which this reality is supported, connecting millions of people around the world through telephone and cable networks.
New technologies: are they good or bad for us?
This multitude of forms of entertainment entails strong variations in the mentality of people, and they are far removed from the initiatives that were organized a few years ago in free time, in which sports and attending cultural events were a priority (in particular, cinema). and walking with friends or walking in the countryside, enjoying hours and hours of inconsequential conversation or quiet picnics or other activities with the family.
Today, everything has changed almost radically, and young people and adults devote most of their time, apart from work and study, to using their mobile applications, participating in video games or connecting to social networks. And even if they stay with family and friends, they pay more attention to their mobile phones than to their personal companions, explaining this situation with the very rapid social changes and technological advances we have experienced in such a short time. Hence the hidden question: are these new technologies good or bad for us, read more about it by clicking on this link.
The most prudent, if they have to decide between the present and the past or vice versa, consider that this or that era with their activity has its advantages and disadvantages, although they act, perhaps romantically, without losing as much as possible of the old custom, that is, for example, traditional or popular games such as brilé or dodgeball, "tag-cat", "bot" or English hide-and-seek, among other recreational activities that constitute schools of physical training, social relations and learning for thousands of people around the world, as well as for those , who also represents a common cultural heritage.
New forms of entertainment based on active leisure
Defenders of this past argue that although some of these games can be easily simulated with consoles and tablets, they should not be lost because they give us other benefits, such as socializing, getting outside and improving our health through physical activity. which they include. . It is also true that online also allows you to communicate and meet people from all over the world.
Proponents of new technologies argue that, although we do not want to leave behind traditional games and leisure, the reality of the current situation is inexorably imposed and there is no choice but to move forward, even showing that there are activities today that Little Gradually, they gain strength and completely withdraw from everything related to the digital sphere, for example, from paintball. That is, we move through time and evolve, and along the way the new, even if it is not technological, always ends up being imposed on the "old" or antique.